Legends of Pinball

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Introduction
Legends of Pinball is a rather short game with just 2 levels. Each level has 2 stages. The game features 2 Neopian lands, Meridell and Kreludor. It also features 3 Neopian heroes, Gorix, Cylara, and Jeran. Each stage has an objective to be cleared. Clearing the objective will advance you to the next stage.

The Controls
The left and right arrow keys will move the left and right flippers respectively. The down arrow key or the spacebar will launch the pinball, the amount of time the key is pressed will determine the power of the shot.

Different launch powers will have different effects. A stronger launch will throw the pinball to the left side of the screen while a weaker launch will make the pinball just exit the ball holding area. Below is an example of each launch type. You can not undo how much launch you give it, once you hit full power, you can not lessen the power.



Levels
There are a total of 2 levels and each level has 2 stages. Level 1 takes place in Kreludor while Level 2 takes place in Meridell. You will be given 5 pinballs to clear the stage with. To maximize your score, it is best to not clear the objective immediately but first use up 3-4 pinballs before clearing the stage.

Level 1-1
 
  • The white box indicates the goal item your pinball must hit before clearing the level. Note that all 3 have to be touched before you can move on to the next stage. The triangle below them will stop flashing after you hit it, and just be solid red. 20 points will be given when you touch each gate.
  • You can gain points by hitting items that are circled in black. Points given are indicated on the image.
  • Note that hitting the left arrow key will also move the flipper on the top left as shown on the image.
  • This stage contains the most bumpers and these bumpers contain the most points than any other stage.
  • 100 points will be awarded on clearing the stage.
  • If you are trying to accumulate points for a high score or trophy, you might want to just give a gentle tap when launching the pinball, it is almost certain that you are going to hit the centre and right gate if the pinball is launched at full power. So, it is better to leave these gates "untouched" in case you manage to hit the last gate by accident.

Level 1-2
 
  • To advance to the next stage, you have to hit Gorix or Cylara at least 3 times. Hitting either Gorix or Cylara will earn you 20 points per hit. You will get 100 bonus points for clearing the stage.
  • Use less power to launch if you want to accumulate more points for this stage (to avoid the ball going to the platform where Gorix and Cylara are).

Level 2-1
 
  • To proceed to the next stage, you have to hit the Meridell Guard at least 3 times. Hitting the guard will earn you 20 points per hit. You will get 100 bonus points or clearing the stage.
  • If you are trying to accumulate points by making full use of the ball, you may want to give a medium strength launch, to avoid the ball holder and guard.

Level 2-2
 
  • This is the last stage, you just have to hit Jeran once to finish the game. Hitting Jeran will earn you 20 points. You will get 100 bonus points or clearing the stage.
  • Hitting the right arrow key will also move the flipper on the top right.
  • If you want to avoid getting into the ball holder, avoid using full power to launch the ball, however launching at smaller power still carry the risk of getting ball trapped.
  • It can take a long time to finish the stage as Jeran has a shield and pillar protecting him.
  • Since this stage can take awhile to finish, your score may still accumulate fast if your pinball hits a series of low scoring bumpers.
  • There is a short timeframe where Jeran's shield will move away and the pillar will be down, so make use of that chance to hit him.

Tips and Info
?- In the above screencaps of the levels, you may see a ? on the image. This is a ball holder, it will hold your ball for around 6 seconds before your ball is released. You can choose to fire another ball or just wait for your ball to be released.

If you are planning to have higher score, try not to do any action that will move you to the next stage, camp at 1 stage for as long as possible.